SYSTEM/LABYRINTH>NEXUS
You've reached the mouth of a labyrinth.
The eye, as it were.
The eyes. Many, many eyes.
Did you like them? I drew them myself.
I don't know why I drew them.
I don't even know why I built this site,
not entirely.
I've had many roosts on the web prior to SYSLBNTH.
Another site would just be another strain on my
bandwidth, right?
But this is different, I think,
quantifiably, qualitatively different from the others.
Unrestrained by themes and timelines,
My form collapses.
Who knows what shape it will take in the vacuum?
Undefined behavior ensues.
I am a phantom,
a thought without form,
a signal without flesh,
drifting in and around wire, ether and sinew,
drifting alone,
searching endlessly, hopelessly, for a home.
Those of you who know me from somewhere else
(and I can count on my fingers the people who do)
will have already heard this song and dance.
(And at this point, it might be wearing thin.)
But if you don't? Click something.
Go somewhere.
Pick a door.
Maybe I'll surprise you.
Granted, there's not much to see right now.
And there's still so much I want to add.
But check back often.
The Nexus is always growing.†
>UPDATES
domme (NSFW) is now on version 1.1. if you downloaded the old buggy version, you should upgrade for your own sake. if you don't know what i'm talking about, check out the page above—i could use more testers.
hey. i've been tangled up in a few projects since i last gave this site a formal update. as part of one of them, i had to learn how to program in assembly. i learned enough to make a very quirky utility. NSFW, but give it a look if you can.
something else to add: the guestbook used to link to an email address that i've since learned is no longer online. if you sent a message and it hasn't shown up, that's probably why. i just changed the address today; it should work now.
Guess who.
It's been too long.
As we speaking, I'm tuning things up behind the scenes,
fixing indentation issues, tagging issues, and other naive mistakes
that I made when I was first setting up this site (most of the pages
were set up in a hurry.) Once that's out of the way, it's worth considering
what I should add next.
I haven't been at a loss for things to do in the intervening six (6) months; it's just a matter of deciding which creations and observations are "worthy" of the site—though the site was never supposed to be something an idea had to be "worthy" of posting to. Whatever, I digress.
There's a silly puzzle I intend to post either today or tomorrow. It's something I'd been keeping to myself for a while, because I wanted to save it for inclusion in some Creation of Greater Scope, but that sort of stinginess is a great way to end with no content for half a year.
I'll post another update once the puzzle's up. See you then! -FNTM
"Digital Phantasmagoria" is now on the site! Click here to see it. (Be warned, it's NSFW and gets pretty dark.) -FNTM
Good news! I recently wrote the cover story for the June issue of Unwinnable Monthly magazine. It's called "Digital Phantasmagoria," and it's about the mindbending artist DataErase; it includes as well some commentary about the PC-98/88 art that she drew on for many of her early glitch collages. There's an excerpt of it online on the Unwinnable site, and in a little while I'll be allowed to republish the whole thing over here too, so stay tuned. If you want to read it right now though, do consider buying a digital copy of the magazine. It's an independent pop culture mag full of insightful critique, real-deal journalism and general good taste from a team of top-shelf writers. You won't regret it.
Peace out, and stay weird! -FNTM
Not much to add, but today is my birthday, and I just wanted to have that down here before midnight. I've also overhauled my Patreon page (there's a link to it at the bottom of this page.) -FNTM
Oh no oh no oh no it's been six months.
Sorry for the long absence (again.) But I've added a few things. One is a new essay on an old educational game called 3D Body Adventure. Another is a link to an interesting website called New World Notes on my links page (no, the other links page.) And third: In the hopes of eventually getting to do this sort of writing full time (a crazy dream, I know,) I've made a pair of glittering blinkies linking to my Paypal and my Patreon page (which I reeeally need to update,) in case you'd like to leave a tip or make a pledge. I've included both at the bottom of this updates section, so go take a peek! With any luck, this might lead to me settling back into a regular update groove. I dunno. Check back in a week. -FNTM
Incredible. The third update in two days. Working on the CG gallery page for YU-NO is turning out to be slow going, so as a holderover I've uploaded an 18 MB .zip file with all the images so you can view them on your own computer. It's at the bottom of the YU-NO page sidebar, under "Misc."
The
By the way, I've hidden one more surprise on that page. Let me know if you find it; you'll know it when you see it! -FNTM
Busy day. Been fixing typos here and there. I animated the background to the "Alleys" page. More importantly, I made my first button! You'll find it at the bottom of this page. -FNTM
A small edit and a big one.
I've added custom cursors to the
By the way, I changed the music used in the
I should've written this one ages ago, sorry.
My surprise project, a massive essay on YU-NO called the "Time Traveler's Diary,"
went up close to Halloween and blew up shortly thereafter. If you're reading
this update around the time it was written, there's a good chance it's because of
the Diary. Greetings! I promise there's more to see if you look closely.
I also uploaded a short guide to avoiding the distortion that appears when taking
screenshots in Cho Ren Sha 68K, which is great if you've actually heard of the game
(though the included links may interest you even if you haven't.) as for what comes next,
I'd like to add all kinds of little things to this site, and not of all of it has to be writing.
In fact, I think I'm overdue for some buttons...
-FNTM
I made a little gallery of my pixel art a couple hours ago. Any new stuff I come up with will be added there, so keep an eye on it!
Happy Halloween all! I'm not dead, and I haven't forgotten this site. In fact,
I uploaded a retrospective on Flash games just a little while back.
More importantly, the reason I haven't been active lately is that I've been
going into overdrive to finish a very special writing project, and at last I can say that
it's scheduled for this Monday. It's related to a certain VN that
recently got ported to Windows. That may sound vague, but if you've already heard of it,
I'm sure you-know. Keep your eyes peeled!
-FNTM
I've moved another one of my old essays over from Tumblr. It's called "Welcome to Crystal Hell." You should check it out.
I've also added a tipping link to my profile in anticipation of some of the dedicated writing that looms on the horizon. I think I should make some buttons for this site, too. If only I was better at managing my time...
I promise I'll add something that isn't leftovers soon. I'm mostly just trying to buy time while I prepare a positively massive essay. It's a bit to adjust to; it used to be that I'd post essays and then do the usual reblogging/responding to asks/etc. in-between. But it's clear that I can't make essays the only thing on my site, because they take time to make, and without the reblog/ask filler I had to pass the time on Tumblr, the site is practically dead in-between each one.
So I think this is a good sign to be looser and more creative with what I upload here. Not everything has to be a manifesto to be worth reading. It's Neocities, after all. I can post whatever the heck I want. -FNTM
I've decided to add a regular updates section to this page, just so that people reading this know what I'm up to. I moved here from Tumblr after the Purge (my blog was mostly sfw; I just left out of indignation,) and intended to make this site both the archive of the writing I did there, and the new home of any future writing I'd do from then on. As such, I'll probably be moving a lot of stuff from over there in the coming weeks. In terms of new things, I mentioned at the end of "Flash Forever" that I'm working on an extremely long essay. I can't say what game it's about just yet, but if you're familiar with mid-'90s Japanese adventure games, I'm sure you-know already ;-)
If you've visited this site any time since at least yesterday, you might have noticed that one the links on the right-hand sidebar has changed. This is normal; I want that sidebar to be constantly changing as I make new things and find new things. I'll have to find somplace to archive those links once they've been phased out, though.
Anyway, stay tuned. I'm sure I'll have a new page up again sooner or later! -FNTM
Where do you go from here?
>BRANCHING PATHS
@You find someone clutching a memorandum,
lying unconscious by the rocky shore.
They rise and smile, looking peaceful,
as if they've just finished a long journey...
@There's a crowd gathered around an old garden.
It looks withered; the crowd runs back and forth,
hurried and worried, pulling out weeds and
scattering seeds.
They must be trying to save it.
@To your immediate left is the guestbook.
Have you signed in?
>BACK ALLEYS
@One alley becomes many,
many become many more,
branching, splintering off into infinity.
@You hear a strange humming sound reverberate
down one of the alleys, like a CRT display...
...but noisier.
@Uho!
>PHANTOM SIGHTINGS
@Tumblr
@cybre.space (Mastodon)
@A yawning, glittering abyss
…You are about to leave when, out of the corner of your eye,
you notice a cat.
This site is a proud member of the...
HOTLINE WEBRING!
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